[XCSSA] Propeller Demo at Breakpoint...

X-otic Computer Systems of San Antonio xcssa at xcssa.org
Thu Apr 16 09:40:24 CDT 2009


Wow.. really takes me back to the C=64 demo days of old... right down to the 
polyphonic waveform sound and rotating cubes and Mandelbrots! hehe..

Pretty impressive!  And in just 32k?!

But thinking about it..  the C64 was just ONE 1MHz proc doing all this fancy 
video and the Prop runs at what.. 80MHz x 8 cogs = 160MIPS?!
	http://xcssa.org/files/2008-08_Propeller_Presentation_Fredrik.pdf
That's 160 times more powerful than my Amiga 500!  Although to put it in 
perspective, the C=64 (and Amiga) DID have their own separate dedicated video 
generation hardware and circuitry, and the Propeller does it ALL on board (at 
VGA resolution no less).  So I guess my reply is more a "prop to the prop  
designers" than to the old C=64 hacks. :)  

Although.. I didn't realize that the propeller didn't have a simple 
multiplication instruction.  How do you deal with the Fredrik (and don't just 
say multiple additions! ;) 

Tweeks

On Wednesday 15 April 2009, X-otic Computer Systems of San Antonio wrote:
> Just wonder if anyone else have seen the Propeller Demo "Turbulence"
> that Linus Åkesson did for Breakpoint.
> Pretty impressive what can be done with just 32 KB of code... ;-)
>
> http://www.linusakesson.net/scene/turbulence/index.php
>
> /Fredrik
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